„The important contribution of the book lies in that it seeks to clearly define the object of Game Studies.“

Im European Journal of American Studies erschien am 28. November 2017 eine ausführliche Rezension von Despoina Feleki:

„Games, Game Design, Game Studies: An Introduction scrutinizes the developments in game production from analog to digital technology, Game Design theories, and, finally, the newly formed academic discipline of Game Studies. It attempts a critical assessment of the interdisciplinarity in media studies that accounts for, according to its writer Gundolf S. Freyermuth, the lack of disciplinarity in Game Studies.  […] In this study, he offers a historic overview of the technological and aesthetic qualities of computer games, investigating the stepping stones that led to the establishment of Game Studies, a discipline still very much influenced by approaches generating both from the Humanities and Social Sciences. He traces the origins of digital games initially in the mechanization and then in the industrialization of human culture, proposing interesting bonds with other cultural emanations, like storytelling in theatre, TV, and film, as well as epic, lyric, and dramatic narrations. The important contribution of the book lies in that it seeks to clearly define the object of Game Studies.“

Die vollständige Rezension der englischsprachigen Ausgabe findet sich hier.

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